Tuesday, June 22, 2010

Good design for e-learning presentations

Found this online Power Point presentation regarding the presentation of E-learning modules. This might be useful for our final online presentations.

It's actually quite easy to remember: CRAP
C for  Contrast ( Make things different )
R for Repetition ( Reuse Design )
A for Alignment,  ( Line things up )
P for Positioning ( Group related elements together )

At the end of the presentation there are also a couple of design examples. Have a look at it here

10 comments:

  1. I believe that a well-designed presentation takes on an added value. Even if you can't judge a book by its cover, it always helps! I always tell the students that once you present your work, the first thing impression that people get of your work is its presentation, and this can make a world of difference when you are pitching an idea to a client!

    Good design eases the flow of the eyes from one element to the next. The simpler and cleaner it is the better. I agree with the points in the presentation Moira wrote about. Sometimes we tend to focus more on the content rather than its presentation. When attempting to conveying a message (the same as in any type of communication), we have to use the channel of distribution appropriately and attempt to reduce 'noise' (which could also be 'bad design') that hinders the delivery of the message.

    Even if we have a look at his Blog Site...we can notice that all four points are taken in consideration, and it's simple.

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  2. I think that these contributions are very useful when designing any type of presentation, particularly for distance e-learning. Particularly, one needs to focus on the on two main aspects identified above; contrast and positioning!

    As creators of electronic material we must always keep in mind that the target audience may use different software, hardware and media to view the prepared content. This includes web-browsers, monitors and projectors. In view of these elements one cannot simply stick to the way things appear on the screen of the PC where the material has been prepared. Proper 'compatibility' analysis must be carried out beforehand and if necessary system parameters must be indicated to provide the intended experience.

    In particular, especially when creating video content, one must pay attention for the viewable area taking into consideration the SAFE MARGINS out of which the image is normally cropped. Putting text or images very close to the boundaries could therefore result in important details not being viewable. The same applies for the contrast and colour-schemes used. Monitor/projector calibration should be offered in cases where proper colour mapping is a must, mainly in subjects such as engineering, electronics, arts and design whereby the correct colours need to be identified and reproduced.

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  3. Some of you have actually asked me about good powerpoint design. I suggest you look up Guy Kawasaki on YouTube... he has some interesting stuff to say about powerpoint design but one very interesting rule he proposes is the 10-20-30 rule.
    This goes like this (and this applies when you are physically carrying out a presentation in class or in front of an audience):
    10 as in 10 slides... more would be a killer (for attention!)
    20 as in 20 minutes...those people who can carry on lecturing for 2hours using (or to make it worse reading!!!??) from a powerpoint presentation really want to hurt their audience :)
    and 30 as in font size 30pt...Less would make it tiring to read.

    So to recap, it's quite easy... You're presenting.. then try out the 10-20-30 rule and check out the outcomes.

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  4. I just watched the Guy Kawasaki 10-20-30 Presentation Rule and at Art and Design, we actually use these rules as guidelines even for student presentations at the end of their Units.

    Especially when critiquing artworks, students are encouraged to include as little text as possible in the slide and to speak directly to the audience rather than reading from the slide. Since our students are graded on presentation skills and design, it is very important that they follow these guidelines as to make their presentation interesting for everyone to see.

    Unfortunately I have actually had lecturers myself who have broken all the rules mentioned in the Guy Kawasaki video, and to this day I have no idea what they were saying!

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  5. A Maltese proverb says it all ‘L-ewwel ma tolqot l-ghajn’ It is not useful in my opinion that one judge in terms of "right or wrong," of a particular presentation but rather in terms of what is "appropriate or inappropriate." This depends on how the visual is placed within the context of the presentation, and the content and objectives of that particular presentation. The design choices are many. One should improve the look, feel, impact, and effectiveness of the original slides.
    One should keep in mind the audience that is seeing the presentation. This depends whether the presentation is about something technical or less technical.

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  6. I believe that the use of visual aids in a presentation are there for a reason: to 'visually speak'. That is, people tend to remember something visual more than simply uttered words. Thus the visual aspect is as important as the content of the presentation itself. Visual aids are simply there to 'aid' not as a source for reading from it. As I went along during this year, my slides included less text and more images, which I found to work better because students would be more attentive and receptive to the images and participate in the lesson, rather than simply copy all the text.

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  7. Very interesting video!

    Besides the 10-20-30 rule powerpoint presentations can be distracting. When designing a presentation we should also keep in mind the design. Powerpoint presentations should not be an overload of features to demonstrate our powerpoint skills but ideally one sticks to a simple theme and use consistent transitions.

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  8. As one of the lecturers at the ADI I find this intriguing.

    I agree that there is a 'science' (10-20-30 is a tried and tested technique) as to how to manage the visuals and the timing (pitching) ... coming from the areas of fine arts I would be interested in knowing what your views are about combining the above with sounds/musical themes.

    I can still remember some five years or so ago I had to attend a presentation by someone from Microsoft and not being much of an IT person and having very little interest in the subject I was pretty reluctant (resistant) to the whole idea of learning about some new product.

    BUT when the speaker came to the stage he started off his presentation with a Rage Against the Machine song and a very fast sequence of images. This unorthodox (by Kawasaki's standards) approach to getting the message through is interesting. Some might call it 'shock therapy' but I certainly cannot forget that presentation - Do you think that system can work in a classroom/studio context?
    Has anyone experimented with 'shocking' students out of their shell?

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  9. Two of the techniques used for providing extrinsic motivation are arousal of curiosity to enhance motivation and presenting the unexpected. I have actually never experimented with 'shocking' the students in my short career as a teacher but from your very own experience, documented experiences of many teachers and studies on motivation, an unorthodox approach seems to leave a bigger impact on the students. So maybe we should all have a go at shocking our students out of their shell occasionally :-)

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  10. I think the design concept is very important. You need something to catch the interest of the reader.
    One important concept of design is to keep it simple. Many peole tend to overcomplicate designs. I notice this in websites. Lots of use of complex flash animations that have nothing to do with the website's content and slows down the overall performance. Many people tend to forget that design is there to honour its content.

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